An Overview of the User Experience Design Process，
An Overview of Information Visualization
Speaker: James D. Foley,
School of Interactive Computing, College of Computing,
Georgia Institute of Technology
Time: 10:00- 12:00 am, 14:00- 16:00 pm, Oct.10, 2014
Venue: Lecture Hall, Office Building, Software Campus
Abstract: User Experience Design is a process of creating computationally-enabled experiences. In this talk we overview the methods and tools typically used in developing successful User Experiences. Many companies today succeed or fail based on the User Experience provided to the customers for their products or services. Apple, for example, has a tradition of providing a positive UX. Some companies introduce software or hardware devices that fail because of a bad UX.
Topics overviewed during this two-hour session are: Overall UX design process, and why it matters; Breadth of UX design considerations; Understanding users and their needs/desires; Ideation; Prototyping; User testing.
Abstract: Information Visualization concerns designing visual presentations of abstract data and designing ways to interact with the presentations, with the goal of helping users gain insight and understanding – to discover patterns, trends and relationships in the data. InfoViz is distinct from the related field of Scientific Visualization. A central part of InfoViz is creating spatial representations for the data (simple forms of which are pie charts, bar charts and stock price graphs), whereas Scientific Visualization starts with given spatial information (such as wind currents over the United States or air flow over a car).
Topics overviewed during this two-hour talk are: InfoViz jargon; InfoViz and Scientific Visualization; Common types of information that we visualize: multivariate, hierarchical, graph, text, time-based, geography-based; Bertin’s InfoViz primitives: marks and visual variables; data types and visual effectiveness; Basic InfoViz methods for common types of information; InfoViz interaction methods; InfoViz design criteria.
Bio: Jim Foley is a professor in the College of Computing at Georgia Tech. He is a member of the National Academy of Engineering, and a Fellow of AAAS, ACM and IEEE. He has received two lifetime achievement awards, from ACM/SIGGRAPH and ACM/SIGCHI. Foley is co-author of five books: Fundamentals of Interactive Computer Graphics, Three editions of Computer Graphics: Principles and Practice, and Introduction to Computer Graphics.
Foley joined Georgia Tech in 1991 as the founding director of the Graphics, Visualization and Usability Center in the College of Computing. In 1996, US News and World Report ranked the Center number one for graduate computer science work in graphics and user interaction. On leave from Georgia Tech from 1996-99, he was CEO and Chairman of Mitsubishi Electric Information Technology Center America, where he was responsible for Mitsubishi's corporate R&D in North America, and before that, Director of MERL - Mitsubishi Electric Research Laboratory. He was chairman (2001-2005) of the Computing Research Association - an organization of over 250 computer science and computer engineering departments, professional societies and research labs. From 2008 to 2011 he served as Vice President of ACM SIGGRAPH; from 2008-2010 as Interim Dean of the College of Computing.